Changes

Gens KMod

Changes

When I started Gens KMod, my main goal was to have a separate window for each of the debug screen while the game is playing.

Since the code was very well documented, I was able to add several non existing features.

Check them all.


Please note that the way Gens was written doesn't allow me to add breakpoints and trace features without huge rewrite, so don't expect these features.


Debug Megadrive/Genesis Game

- Genesis 68K status

- Z80 status

- VDP

- VDP Registers

- VDP Sprites

- YM2612 status

- PSG status


Debug MegaCD/SegaCD Game

- CD 68K status

- CD Registers

- CDControler

- CD Word RAM


Debug 32X Game

- Master SH2 status

- Slave SH2 status

- 32X registers

- 32X VDP


Development features

- New register 31 : Timer

- New register 30 : Message

- New register 29 : Take Gens control

- Watchers

- Spy


Misc changes

- Configuration

- Message window

- Layers

- Extended Features

- GMV

Copyright ©2007 Kaneda

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